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Civilization Bonuses and Unique Units Strategy

Bonuses Edit

EconomyEdit

Resource GatheringEdit

  • 20% Farming

Citizens & Fishing BoatsEdit

  • 10% Build Time Decrease

Buildings,Walls, & TowersEdit

  • 50% Hit Points
  • 15% Cost Reduction

Civilization-wideEdit

  • 15% Pop Cap

MilitaryEdit

Infantry - SwordEdit

  • 25% Attack
  • 20% Hit Points

Infantry - RangedEdit

  • 20% Range
  • 20% Speed

Siege WeaponsEdit

  • 20% Area Damage

NavalEdit

Battleships & CarriersEdit

  • 20% Attack
  • 30% Build Time Decrease

Art of Conquest Civ PowerEdit

  • Insurance - Epochs all. When a unit is killed, a portion of the resources it cost are returned to you.

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