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Civilization Bonuses and Unique Units Strategy


Bonuses Edit

EconomyEdit

Resource GatheringEdit

  • 15% Gold Mining
  • 15% Iron Mining

Citizens & Fishing BoatsEdit

  • 30% Attack
  • 20% Speed

Buildings,Walls, & TowersEdit

  • 15% Cost Reduction
  • 30% Build Time Decrease

Civilization-wideEdit

  • 15% Pop Cap

MilitaryEdit

TanksEdit

  • 20% Cost Reduction

NavalEdit

Battleships & CarriersEdit

  • 25% Hit Points
  • 20% Range

AirEdit

Fighters and Fighter/BombersEdit

  • 20% Range
  • 20% Flight Time

BombersEdit

  • 20% Attack
  • 20% Speed
  • 20% Flight Time

HelicoptersEdit

  • 25% Hit Points

Art of Conquest Civ PowerEdit

  • Market - Epochs 10-15. When a Market is built, can buy and sell resources for a transaction fee.

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